The occurrences appear to correlate with larger stream sizes I check this by logging entity. There are never more than 10 images processed in one AsyncTask.
I'm building an android app and I'm currently having trouble retrieving a bitmap from an URL. Everything works fine when the picture's write but when some bytes are wrong, result gets null. I think it's basically expectable as it's written this in the doc of BitmapFactory.
The stream's position will be where ever it was after the encoded data was read. The problem is, my wrong picture is well interpreted by my web browser and I can do so on iPhone platform. Is there a way to sort of ignore those wrong pixels? I am using the previewCallback from the camera to try and grab images.
Here is the code I am using private Camera. I have the following code which I tried to build a Bitmap from an input stream and I want my output bitmap to be 20 x BitmapFactory. Options ; opts. In my application I am converting base64 string to image. For that I initially converted base 64 file to byte array and later am trying to convert to images. Saving the file code The last line gives a null pointer exception, why is BitmapFactory. I can verify that the file is getting saved correctly as I can pull it using adb and see the png displaying properly.
I've been reading about performance issues decoding Bitmaps and have received the OutOfMemoryError "Bitmap exceeds VM budget" issue when I would expect to not be out of memory and read online that this is a common problem referred to as a bug in the framework by many devs.
Typically, I get the error mentioned above on my second pass. Let's say I load a somewhat sizable Bitmap successfully and then recycle it and even set the ref to null. When I call this same method a second time that does the work of loading my Bitmap s into memory I've read on previous posts here and elsewhere online that there are a few things that can be done with BitmapFactory.
Options for instance, providing an input buffer explicitly. But, before proceeding blindly in using what I've found, I'm hoping someone with more knowledge of these classes can shed a little more light I am tring to get a image from the images stored on the sdcard of my Android but i am getting a skia error using BitmapFactory When I just take the image directly without using BitmapFactory class I get the image. The line "return db. Looks like reverseGeocode getFromLocation is not working in android 2.
It is not able to fetch the address from the coordinates. It returns null and crashing my app. In general 2. UI response , UI rotation when rotate the phone etc doesn't work reliably I am trying to do what I think is a fairly simple task to authenticate a user on my server. I am using AsyncTask as a private subclass of my Activity, however when I try to populate the user object after authenticating it keeps setting it to null.
Is there something strange in how the onPostExecute method is called that is causing this? I switched to converting to a byte array directly from the URI and now it is working well. See the first two lines of resizeImage below for the example of that new method The rest of the code allows me to resize the image.
How to decode bitmaps from Asset directory in Android 7? Options ; options. In debug mode I see the following Message: Asked By: Savari.
Answered By: Savari. Answered By: Akexorcist. Answered By: dirtbag. Possible to hide sidebar in Genymotion device? How are we doing? Please help us improve Stack Overflow. Take our short survey. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Collectives on Stack Overflow.
Learn more. Asked 9 years, 7 months ago. Active 9 years ago. Viewed 6k times. Options ; options. Improve this question. Iven Zhang 1 1 silver badge 6 6 bronze badges.
Add a comment. Active Oldest Votes. Improve this answer. Iven Zhang Iven Zhang 1 1 silver badge 6 6 bronze badges. This worked for me, getting this issue when decoding a stream read from my app's private storeage on disk.
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