Uncaged edition review




















Boo, Hugh! Sort it out, man! Recommendation: If you get juiced at the thought of piloting a blood-spattered Hugh Jackman through a God of War splatterhouse, sniff this bad boy out. Graeme Virtue is a freelance writer based in Scotland. You must be logged in to post a comment. Captain Wiggy McDoll: "transphobic and hateful views" Yeah nah, sorry. Nothing she said was hateful.

And "transphobic" is…. Clive Leeds: I'm guessing you've not actually read the thing I'm referring to? Partway through it she…. Those words can't do this process justice. There are a couple of these kills for every type of villain in the game and they're all insane.

There's the basic stuff such as Wolverine yanking the dude's head back and burying his claws in the bad guy's throat before yanking down to gut him sternum to scrotum; then there's cooler stuff such as you having to tap a button as Wolverine pushes a bad guy's own shotgun under his chin and pulls the trigger; and then there's the awesome stuff such as when Wolverine goes up against this half-robot looking dude and cuts off his giant metal arm before beating the guard to death with it.

For years, Wolverine has become more and more "kid friendly. Adding to the "Holy crap, I'm really Wolverine this time" vibe is how our main character's health works. Once you get past the claws and indestructible skeleton, the one thing everyone knows about Wolverine is that he can heal from pretty much anything. In the past, this has led to crappy games because developers either ignore the fact and give him a health bar or come up with some goofy reason for him not to be able to heal.

Here, there are two health bars, but both make sense and were never really an issue in my playthroughs. Basically, the first bar represents Wolverine's exterior. If you can grab some cover when it has been whittled down, it will begin to refill. However, if that bar is completely drained, it means Wolverine has taken enough damage to expose his vital organs.

Now, a second meter with a heart on it will begin to take damage. If that one is exhausted, Logan's dead. Sound dumb? It's not; you'll never even look at the damn things because you're so powerful and a damaged Wolverine looks so cool. See, as bullets fly into Wolverine, the holes appear in his chest and begin to bleed.

When a oil canister explodes next to him, Logan's shirt is torn apart and his side is reduced to his adamantium skeleton. The damage not only happens in real time on the four layers -- skeleton, muscle, skin, and shirt -- it heals in real time as well.

I can't tell you how many times I'd blow something up when no enemies were around just so that I could zoom the camera in and geek out as Wolverine's skin grew back from its stripped down form.

So when's the other shoe going to drop, right? You're not stupid. You've already seen that I'm giving this title a 7. In reality, there's nothing really wrong with X-Men Origins, it's just that it runs out of tricks rather quickly.

Like I said, I dug going thought the game slicing everything in sight, but that was pretty much all I did. That's fun and fine, but it's not groundbreaking. Still, I was high on the fighting, so I'm not really knocking the mechanics of it -- just the implementation. Dragging the combat experience down is the fact that you run into the same kind of enemies over and over -- and I'm not talking about the waves of low level baddies you get to gut.

In the beginning of the game, you start off in Africa. After fighting your way through the jungle and battling a bunch of machete-wielding baddies, you come to a hulking beast called a Leviathan. Made of rock, the bad guy has one weak spot on his back. You need to dodge his attacks, lunge to his back, hack at it for awhile and get out before he can grab you.

Do this enough times and you bring the big man down. Later on, you'll fight a mutant creature Stryker has created. The creature is gigantic. To beat him, you need to lunge onto his back and hack. Later still, you'll run into the Blob, a massive foe from the comics. As the fatty stuffs his face in a local supermarket, a fight breaks out. To take the big man down, you'll need to lunge on his back and hack. See where I'm going with this? I even left out the fact that you need to fight a handful more of those Leviathans and Stryker creatures along the way.

Even on the few occasions where you're not fighting a beast whose weak spot is on its back, you're going to be using Lunge. A lot. See, your normal attacks can be blocked and countered with ease, but that Lunge is near unbeatable. When Wolverine and Sabertooth face off for the first time, the fight goes down in a bar. There are a ton of tables to smash through so that you can get Rage orbs and pull off your special moves and the brawl even spills out into a parking lot that's filled with crap to smash and impale Sabertooth with.

Same goes for the puzzles and level design. Wolverine himself looks incredible with a spot-on Hugh Jackman likeness. But best of all, as you take damage or get shot at, your skin tears in real-time, revealing your metallic skeleton glinting below. Then, as your health restores, you see the wounds heal and regenerate.



0コメント

  • 1000 / 1000